A new question from me, regarding the osgText::Text this time.
I have a set of nodes in this structure: osg::Group +--- osg::StateSet | +--- osg::Material | +--- osg::Geode | +--- <Some Drawable> +--- osg::Geode | +--- <Some Drawable> I want to change the material of all these nodes by changing the material on the stateset attached to the top-level group node for optimalization of the scenegraph/renderingstate swithces. All the Geode children are of the same "type" and should all have the same material. This works very fine in the "normal cases", but when I add an osgText::Text node in the drawable above, it is not affected by the parent material state? So the question is, do I really have to set the color on each of the individual Text nodes in my tree?? Regards Werner Lindgård. _______________________________________________ Werner Lindgård, Programmerer Telephone +47 67 81 70 00 Direct line +47 67 81 70 68 [EMAIL PROTECTED] ViaNova Systems AS Leif Tronstads Plass 4, P.O.Box 434 N-1302 Sandvika, Norway ________________________________________________ http://www.vianova.no http://www.novapoint.com ________________________________________________ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
