Hi Luigi, Running multiple osgProcucer::Viewer's will be problematic, as it isn't designed for this. It is however, designed to handle multiple cameras within on viewer.
Robert. On 7/6/06, Luigi Calori <[EMAIL PROTECTED]> wrote:
Robert Osfield wrote: > HI All, > > I'm just doing the leg work for putting a rc1 together today. If you > have any fixes or errors to report please so now so that I can adjust > rc1. > > Thanks in advance, > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > > I' m not sure weather this is an error or a design issue: Using multiple instances of osgProducer::Viewer to handle multiple windows with paged graphs (terrains generated from osgdem) results in this behaviour: If one open all the windows first, then load different paged models into different windows, the paging works ok. if one first open a window, load the model, view it (viewing menans calling sync, update, frame methods of of osgProducer::Viewer some times), THEN instantiate another viewer, load and views, it turns out that the first paged models pages ok, the second load the first level and stops. Is this a known behaviour? Am I missing something? Thanks in advance _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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