Hi Gerrick,

The .ive format by default stores all nodes, geometry and state,
including textures.

The .ive format doesn't support all NodeKits though.

Robert.

On 7/14/06, Gerrick Bivins <[EMAIL PROTECTED]> wrote:
Hi all,
It's been a while but I'm back ;)!
Anyway, I have a simple question about .ive files. When these are
written out, is shader information (represented in a stateset) that was
present
saved in the .ive files? For some reason I thought it should be but I'm
not seeing that in our app. I may be a bug in our app but I'd just
wanted to ask
before I begin to dive into "debug mode"...
Thanks,
biv
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