Hi Gerrick, The .ive format by default stores all nodes, geometry and state, including textures.
The .ive format doesn't support all NodeKits though. Robert. On 7/14/06, Gerrick Bivins <[EMAIL PROTECTED]> wrote:
Hi all, It's been a while but I'm back ;)! Anyway, I have a simple question about .ive files. When these are written out, is shader information (represented in a stateset) that was present saved in the .ive files? For some reason I thought it should be but I'm not seeing that in our app. I may be a bug in our app but I'd just wanted to ask before I begin to dive into "debug mode"... Thanks, biv _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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