[EMAIL PROTECTED] wrote:
terrainNormal = heightTestResults.getWorldIntersectNormal(); angle = terrainNormal.y(); tankXform->setAttitude(osg::Quat(osg::DegreesToRadians(angle), osg::Vec3(0,0,1) ) );Maybe someone spots an error ?
It's unusual to use the y component of the normal as an angle... /ulrich _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
