Hi,
Congratulations on 1.1.0!
I just fired up my first app today with it - and noted that my Producer
config file has errors in it now. I have usually included:
Visual {
WGL_SAMPLE_BUFFERS_ARB 1,
WGL_SAMPLES_ARB 16,
DOUBLEBUFFER,
RGBA,
DEPTH_SIZE 24,
RED_SIZE 8,
GREEN_SIZE 8,
BLUE_SIZE 8,
ALPHA_SIZE 8
}
In most of my config files. Commenting out the WGL lines allows the app
to launch (there is no carry on regardless with a default set of
attributes and full screen etc).
Can anyone tell me how I can get these attributes to be accepted please?
I recall yonks ago having a #include line on Linux although I cant find
a reference to WGL properties on my system (windows of course) so if I
could #include, I'm not sure what I would :?
Also, I was never convinced that the anti-aliasing specified above
actually did anything as I'm pretty sure I have to force the bit always
on in the driver to get the effect to happen.
Cheers
Garry
--
Garry Keltie
garrydotkeltieATrmit.edu.au
VR Centre - Research & Innovation
RMIT University
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