Hi RobertI'm using osgviewer. I have attached screenshot of the problem I'm experiencing.
Heres a snippet of the osg main file
Group {
DataVariance DYNAMIC
nodeMask 0xffffffff
cullingActive TRUE
StateSet {
DataVariance STATIC
rendering_hint DEFAULT_BIN
renderBinMode INHERIT
GL_CULL_FACE ON
}
num_children 250
PagedLOD {
DataVariance DYNAMIC
nodeMask 0xffffffff
cullingActive TRUE
Center 18 18 0
Radius -1
RangeMode DISTANCE_FROM_EYE_POINT
RangeList 1 {
500 1e+007
}
NumChildrenThatCannotBeExpired 0
FileNameList 1 {
TEST_L0_R0000_C0000.osg
}
num_children 0
}
PagedLOD {
DataVariance DYNAMIC
nodeMask 0xffffffff
cullingActive TRUE
Center 9 9 0
Radius -1
RangeMode DISTANCE_FROM_EYE_POINT
RangeList 1 {
0 500
}
NumChildrenThatCannotBeExpired 0
FileNameList 1 {
TEST_L1_R0000_C0000.osg
}
num_children 0
}
PagedLOD {
DataVariance DYNAMIC
nodeMask 0xffffffff
cullingActive TRUE
Center 27 9 0
Radius -1
RangeMode DISTANCE_FROM_EYE_POINT
RangeList 1 {
0 500
}
NumChildrenThatCannotBeExpired 0
FileNameList 1 {
TEST_L1_R0000_C0001.osg
}
num_children 0
}
THanks
Maya
Date: Tue, 25 Jul 2006 07:45:34 +0100
From: "Robert Osfield" <[EMAIL PROTECTED]>
Subject: Re: [osg-users] Popping with PagedLOD
To: "osg users" <[email protected]>
Message-ID:
<[EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Hi Maya,
PagedLOD tiles shouldn't just disappear, they should remain until
their go off screen.
How did you create the datatabase? Would it be possible to you to be
able to post it?
Also what viewer are you using?
Robert.
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<<attachment: LodExample.jpg>>
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