HI Werner,

The OSG will apply lights for you an each new frame as part of the
RenderStage set up.

Its difficult to comment on what you what be amiss on what you are
doing with so little detail.  The best I can do is point you in the
direction of the osglight example.

Robert.

On 7/26/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:


Hello.

In my scene I have set up the SceneView to use SKY_LIGHT with
setLightingMode().
I also have access to the osg::Light object form the SceneView, but when
changing the direction or material of the light, nothing really changes in
the rendering.

Do I need to use the apply() funciton on the light? If so, which State am I
going to use? (Not to familiar with that part yet)...

Regards, Werner Lindgård.


_______________________________________________
Werner Lindgård, Programmerer
Telephone   +47 67 81 70 00
Direct line     +47 67 81 70 68
[EMAIL PROTECTED]

ViaNova Systems AS
Leif Tronstads Plass 4, P.O.Box 434
N-1302 Sandvika, Norway
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http://www.vianova.no
http://www.novapoint.com

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