Have a look at the osganimate example if you want to do things programatically.

On 7/26/06, Anurag Mairal <[EMAIL PROTECTED]> wrote:
Hi,
 Thanks for the reply.
 yah I tried that method but its not giving that
realistic effect. I mean fly is not that much
comfortable. I wanted to control it by
using(pre-defined or at run-time) fly direction,
speed, elevation etc. I tried osgsimulation example
also. but I am not able load my jpg file and height
file.
Please Help,
Thanks,
Anurag

--- Robert Osfield <[EMAIL PROTECTED]> wrote:

> In osgviewer press 'z' move the way you want then
> press 'z' again to
> end recording, the path will be written out to
> saved_animation.path.
> Then in osgviewer you can reply the path:
>
>   osgviewer -p save_animation.path mymodel.osg
>
> On 7/24/06, Anurag Mairal <[EMAIL PROTECTED]>
> wrote:
> > Hi,
> >  can you please tell me how to create an animation
> > path? I tried with osgviewer but its not meeting
> my
> > requirements.
> > Thanks,
> > Please reply back,
> > Anurag
> > --- Mustafa <[EMAIL PROTECTED]> wrote:
> >
> > > I have created an animationpath and inserted
> some
> > > control points.
> > >
> > > 1) Now I want to delete some of the control
> points?
> > > there is no
> > > delete method, but used ControlPointMap do
> delete.
> > > Is it the right
> > > way?
> > >
> > > 2) Also I tried to modify the time values in the
> > > ControlPointMap.
> > >
> > >
> > > Above two operation is successfull, but in the
> > > animation there are
> > > some gaps. I mean, in some part of the
> animation,
> > > model becames
> > > invisible then after few seconds it is
> visible...
> > >
> > > Do I need to recalculate the interpolation
> between
> > > ControlPoints?
> > > With wich method ?
> > >
> > > BR
> > >
> > > Send instant messages to your online friends
> > > http://uk.messenger.yahoo.com
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