Hi all,
I am experiencing a segfault that I cannot get rid of, and I'm looking
for ideas:
I am moving a node (osg::PositionAttitudeTransform) during it's
callback... ie, I am detaching it from it's current parent with
parent->removeNode(PAT*) and re-attaching it with newParent->addChild(PAT*).
The parent nodes are similar PositionAttitudeTransform's with the same
type of callback, and could have been visited already by the update
traversal, or not.
Can I do this?
I imagine that the segfault is because the nodePath of the current
traversal becomes inaccurate, or perhaps there is some memory management
that I'm messing up.
Is there a way to tell OSG to restart the update traversal if I
re-arrange the graph? ...or does anyone have some other idea?
Thanks,
Mike Wozniewski
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