hi, you can try vs7 with latest version of gdal library and 3rd party libs; it will get compiled. you may need to download MSVCR71D.dll also. Bye, Anurag
--- Mike Weiblen <[EMAIL PROTECTED]> wrote: > Philip Taylor wrote: > > Hi OSG Win32 gurus, > > > > I am trying to put together my first OSG app, > based on osgsimulation, using > > OSG1.1 source files, VS 6 and STLport 5, and have > come unstuck. > > > > Is my assumption is that the demo > osgsimulation.exe has been rebuilt from > > the distributed 1.1 source correct? > > Yes, for the OSG v1.1 win32 binary installer, I > built all the .dlls and demo > .exes using VS7.1 2003. > > The included 3rdParty libs were also built with > VS7.1, and I would expect > trouble linking those w/ VC6, but I understand > you're not at that point yet. > > Do you have exactly the right version of STLport? I > seem to recall a specific > version was required, rather than the latest. > > -- mew > > > > > Building my app, I have reduced the unresolved > linker errors by including > > various OSG 1.1 Win32 osg*.lib files, leaving a > set that I can't seem to > > resolve, relating to: > > > > osgTerrain::DataSet > > osg::ArgumentParser > > osg::ApplicationUsage > > osg::ArgumentParser > > osg::AnimationPath > > osgGA::NodeTrackerManipulator > > > > As a "for instance", why do I have an unresolved > external symbol > > "osgTerrain::DataSet" when the definition is > "OSGTERRAIN_EXPORT DataSet"? > > It just seems odd to have got this far without > hitting a VS6 <--> VS7 lib > > compatibility issue. Perhaps I just been lucky so > far. > > > > osgsimulation.obj : error LNK2001: unresolved > external symbol > > "__declspec(dllimport) public: void __thiscall > > osgTerrain::DataSet::setDestinationName(class > > stlp_std::basic_string<char,class > stlp_std::char_traits<char>,class > > stlp_std::allocator<char> > const &)" > > > ([EMAIL PROTECTED]@osgTerrain@@[EMAIL PROTECTED] > > > [EMAIL PROTECTED]@stlp_std@@[EMAIL PROTECTED]@2@@stlp_std@@@Z) > > > > > > > > I'm not unduly worried about VS 7 <--> VS 6 DLL > execution issues, because I > > can rebuild OSG when I have a syntactically > correct first build (having > > learnt a bit more about OSG in the process). > > _______________________________________________ > osg-users mailing list > osg-users@openscenegraph.net > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/