On 7/27/06, James Howard <[EMAIL PROTECTED]> wrote:
If I load a model file from disk using osgDB::ReadNodeFile() how can I access the image information about the textures. Can I get the original file path of the texture?
texture->getImage()->getFileName(); _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
