Hi osgers

I'm trying to use osgdem and I get incorrect terrain models while following the osgdem website instructions

osgdem --xx 10 --yy 10 -t ps_texture_16k.tif --xx 10 --yy 10 -d ps_height_16k.tif -l 8 -v 0.1 -o puget.ive -a pegout.osga

With this command I get a flat terrain as seen in the image attached.

I'm using the latest osg cvs version, gdal12 on windows XP.

I have tried using other xx yy settings and get results that resemble a terrain but the flat areas aren't flat at all.

Are these web instructions wrong? Has something else changed?

regards
maya

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