Just to follow up, the text size issue I encountered was due entirely to my hacking the v1.1 osgText into v1.0 OSG. If I use v1.1 everything, then the text size is correct. -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz > Sent: Saturday, July 29, 2006 2:50 PM > To: 'osg users' > Subject: RE: [osg-users] distorted text in OSG 1.1 using > SCREEN_COORDS sizemode > > Hm. I noticed a small issue with text size in OSG 1.1. My app > specifies the size in object coords and the axis alignment as > XY_PLANE. In the v1.1 osgText, the apparent size of the text > seems to be about twice as large as what it was in v1.0. > > I was trying a hybrid (v1.1 osgText with v1.0 everything > else), which could've been responsible for this issue. I'll > try it this week with both v1.1, and if it still renders > incorrectly, I'll also try the latest CVS. > -Paul > > > > > > Hi Dennis, > > > > On 7/21/06, Bunfield, Dennis AMRDEC/Davidson > > <[EMAIL PROTECTED]> wrote: > > > Thanks for the quick reply. Attached is the modified > > osgtext example I made to show you the scaling text problem. > > > > Thanks for the osgtext.cpp, using this test I've been able to > > reproduce and track down the problem and verify the fix. A > cvs update > > will fix the problem. > > > > Cheers > > Robert. > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
