Hi Antione, Thanks for this work and posting it. I hope you don't mind, but I've just posted it on openscenegraph.org in the Community/WindowingToolkits section:
http://openscenegraph.org/osgwiki/pmwiki.php/Community/WindowingToolkits Robert. On 8/6/06, Antoine Hue <[EMAIL PROTECTED]> wrote:
Hello, Attached is a QT Widget to link with OSG plus an example main. It is based on the work by Gazihan Alankus. The goal is to integrate OSG with QT doing a similar job as osgProducer::Viewer. From the previous release, I have made significant changes: - Added support for PagedLOD - Clean up of the code to improve performance. There are actually two different run modes: with or without continuous update always ON. When always on, scene display is more reactive but also takes a little more CPU. - Refined support for mouse and keyboard events. There is still a lot to be done there. The look and fill is now close to osgProducer::Viewer even if some display features are missing like screen capture. For sure, implementation is limited to one render surface. From the scene graph management point of view, the detection of hit list is missing as the computeIntersections method is not implemented. I am wondering if it is to be reimplemented similarly to the osgProducer version or if there is a newer solution based on osgGA and osgUtil. I have seen that osgUtil::SceneView has a projectWindowIntoObject <http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/classosgUtil_1_1SceneView.html#a101> () method that is doing it but for only one object. Am I right? Antoine _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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