Current status is that I've updated the OpenThreads and Producer
projects locally, but OSG the projects are still in progress.  I intend
to submit all the changes once that's done.  I didn't make any progress
on this last week because I was out of the office, but I'm hoping to
finish it up by the end of this week.

-Mike

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz
Sent: Saturday, July 29, 2006 1:02 PM
To: 'osg users'
Subject: RE: [osg-users] Proposed Windows build changes

What's the status of this work? I haven't seen anything in
osg-submissions,
but I could've easily missed it.

The proposed changes would have a small impact on me at my current
employer... Our application build environment doesn't include OSG/OT
source;
rather, it includes an OSG/OT development SDK composed of DLLs, LIBs,
and
header files only. This was set up to isolate the non-OSG developers
from
having to build this (rather large and typically stable) third party
component. Anyhow, creation of the OSG SDK is done with a script that
expects to find DLLs, LIBs, and headers in a specific location, and it
would
be a minor change to update this script to copy from your new locations.

> > One thing I don't know how to do is to back-port the actual 64 bit 
> > configuration to VS6 format.
> 
> Yeah, that's the essense of my query.

I just brought up VC6 for the first time in months and poked around a
little. I couldn't see an obvious way to instruct the compiler to
generate
code for 64-bit processors.
   -Paul

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