Does OSG currently support writing osgFX nodes to a .osg file?  I tried
to write an osgFX::BumpMapping node, and it wrote the same data an
osg::Group node does.  I did not see any of the BumpMapping specific
data (normal texture, diffuse texture).  I did some searching on the
mailing list and couldn't come up with anything.  Is this currently
unsupported or am I missing something?  I'm running off of CVS from
about a week ago.  Thanks.

Ken.
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