I'm also curious if OverlayNode is the correct mechanism to consider for projection of an image file onto terrain at specific coordinates? It seems that a subset of OverlayNode would provide the projection of a texture onto geometry, but I'm not sure what extent of the OverlayNode could be 'bypassed' in the case where I'm starting with texture rather than rendering a model into texture first.
Suggestions & references to relevant examples would be most appreciated.
Thanks in advance,
Amos
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