Hi, there is a unique option in the std::vector class so osg::vec3 etc... I am looking for something smilar to std::vector class but will work like:
POS p = V.add(Value); Here V is the Vector, Value is the value to add into the V and p is the position of the newly inserted value. Main constraint that I am looking is, if the value that I try to add is already in the list, then p will be the previous position and there will not be any addition ( so vector will be unique) otherwise it will return the position of the new added value. Is there any such class in OSG or STL ? Have any ideas? Because, In 3DS and OBJ plugin s and also in Optimizer, if you combine Geometries, or just import the above file types, the vertexes are repeating... which is not desired in my case... I try to modify this plugins to generate a Geometry node, which consist of unique vertices vector and indice vector. BR Send instant messages to your online friends http://uk.messenger.yahoo.com _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
