Hi Mike, Thanks for the feedback and clarification on version.
I have decided to remove the 1.x compatible Xcode projects, its bad enough trying to support one Xcode set of projects let alone two parallel ones. If Apple users don't like this then vent your frustration at Apple, Xcode really should try and work within developers workflows not govern it. For panther users there is always the GNUmakefile build which always work where ever you are. W.r.t the __isnan, a fix for this was checked in a few days ago. Cheers, Robert. On 8/12/06, Mike Jackson <[EMAIL PROTECTED]> wrote:
Well, Most OS X'rs are traveling this weekend back from WWDC 2006. Here are some of the details about Xcode. Xcode is _free_ BUT, certain versions of Xcode only work on certain versions of OS X. I think Xcode 2.x only runs on Tiger (10.4.x). Xcode 1.x only runs on Panther (10.3.9) (I think). The .xcode is for Xcode 1.x the .xcodeproj is for Xcode 2.x Essentially by keeping the older .xcode files we are attempting to support back to OS X 10.2.8 which in _my_ opinion should be dropped. The .xcode* files were probably never supposed to be edited by a regular human. They are meant to be edited by Xcode itself. That is Apple's decision and the apple community will have to deal with it. I and lots of others gave feedback this week stating that the format needs to be cvs/svn friendly. We will see what happens in the next release. I would much rather see Cmake files than GNUmake. Much easier to use. Builds everywhere. Creates project files for VS, Xcode and GNUMake. Some one else may be able to take a look at the xcode projects. I tried with Xcode 2.4 and ran into problems with the "Math" header file, specifically the "__isnan" function #defines do not seem to work on my system but then again some things were performed on my system this week to the point where I would not call my system "standard" anymore. I will have to try at the office on monday to see what happens. Eric Wing may be able to verify some things over the weekend. Mike Jackson On Aug 11, 2006, at 2:51 PM, Robert Osfield wrote: > Hi OSX'rs, > > I have just submitted Radu's changes to the Xcode projects found in > OpenSceneGraph/Xcode/OpenSceneGraph/OpenSceneGraph.xcodeproj. > > This leaves OpenSceneGraph/Xcode/OpenSceneGraph/OpenSceneGraph.xcode > with references to osgfbo and osgpbuffer so the build will be still be > broken there. > > Could OSX users try out these changes to make sure things still > compile fine. Also could you have a think about the possibility of > ditching the OpenSceneGraph.xcode version of the xcode projects. > > Thanks in advance for feedback, > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ -------- Mike Jackson imikejackson <at> gmail <dot> com _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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