Mike and the COLLADA folks: Thanks for the binary COLLADA plugin in the Mew.cx installer. We tested it on the COLLADA models from our Google Earth exporter. It seems to work well -- better than GE itself in some cases. ;)

We do notice that it doesn't seem to interpret surface colors properly when they use the Lambert or Constant lighting models. These are the lighting models we use to represent flat-shaded geometry (that we don't want Phong shading on).

Are we not writing the models properly, or is the plugin not equipped to work with those lighting modes?

  I can provide samples if anyone wants them.

--
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus
 "I set the wheels in motion, turn up all the machines, activate the programs,
  and run behind the scenes. I set the clouds in motion, turn up light and 
sound,
  activate the window, and watch the world go 'round." -Prime Mover, Rush.
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