-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Raymond de Vries wrote: > Hi everyone, > > I have a simple question. While looking for an integration of cal3d into > osg I found 2 solutions: osglCal and osgCal2. > > Which one is the best to use? Are they both as active in development? For > instance, are they both using cal3d-0.11. I am pretty sure that osglCal is > using 0.11 since it is being supported by Loic Dachary. Is this right?
Both are using 0.11. I do not know about osgCal, but osgCal2 is stable, thus not much development is happening - the library does what we wanted. The fundamental difference is that osgCal is licensed under GPL, osgCal2 is using LGPL, be careful about this if you are planning something non-GPL with it. There is a third solution as well - ReplicantBody which builds on top of Cal3D. Regards, Jan - -- Jan Ciger GPG public key: http://www.keyserver.net/ -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.5 (GNU/Linux) Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org iD8DBQFE7JtLn11XseNj94gRAkYoAJ0UVMG+QGF1hVDTGmJw48cJLtYIhACg2bKH /dFAAJy+Ns1mSFCEe/5M84E= =J+o3 -----END PGP SIGNATURE----- _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
