-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Raymond de Vries wrote:
> Hi everyone,
> 
> I have a simple question. While looking for an integration of cal3d into
> osg I found 2 solutions: osglCal and osgCal2.
> 
> Which one is the best to use? Are they both as active in development? For
> instance, are they both using cal3d-0.11. I am pretty sure that osglCal is
> using 0.11 since it is being supported by Loic Dachary. Is this right?

Both are using 0.11. I do not know about osgCal, but osgCal2 is stable,
thus not much development is happening - the library does what we wanted.

The fundamental difference is that osgCal is licensed under GPL, osgCal2
is using LGPL, be careful about this if you are planning something
non-GPL with it.

There is a third solution as well - ReplicantBody which builds on top of
Cal3D.


Regards,

Jan


- --

Jan Ciger
GPG public key: http://www.keyserver.net/

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org

iD8DBQFE7JtLn11XseNj94gRAkYoAJ0UVMG+QGF1hVDTGmJw48cJLtYIhACg2bKH
/dFAAJy+Ns1mSFCEe/5M84E=
=J+o3
-----END PGP SIGNATURE-----
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to