Hi Don,

On 8/24/06, Don Burns <[EMAIL PROTECTED]> wrote:
I've not yet upgraded, so I'm a rev behind you (87.56).  So, just to ask the dumb questions first:  Are you turning on Stats with the 's' key?  Does it make a difference if you run single pipe?

Ahh, I was didn't pick up needing to enable stats to, just looked at the output to the console and thought the results were going to always be valid...

Switching on stats does indeed produce the non zero values.  The values are suprisingly low relative to the draw dispatch on my larger models, suggesting we a still heavily CPU bound.

What exactly are the measurements?  Just the time taken to process the primitives down on the GPU?  Or time take between the tokens getting put into the OpenGL fifo and when they finally get completed down on the GPU?

Robert.
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