Hi Robert,
What precisely are you trying achive?
I would like to place forensic traces (e.g. finger prints, blood stains,...) onto objects. The traces should be represented by standard textures or even advanced texture operations such as in combination with shaders.
All traces need to be applied dynamically onto the objects as the character is walking through the scene, e.g. the character might take a bottle of glass leaving some fingerprints on it. The problem is, that the traces cannot be integrated directly into the static scene model.
Later on it might also be possible to attach certain behaviour to some traces, e.g. when a police officer uses a brush to secure a trace or a thief trying to rub off a trace.
Cheers, Martin. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
