Mario -- Thanks for your 'cheat sheet' for creating a Cygwin build. I'm now
running into the same crash that you're experiencing. I'll follow up to this
thread if I'm able to make any substantial progress.
   -Paul


> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Mario Valle
> Sent: Wednesday, August 30, 2006 10:10 AM
> To: osg users
> Subject: Re: [osg-users] Cygwin build questions: ESRIShape 
> plugin and Producer
> 
> Yes,
> but seems a memory corruption because no useful backtrace can 
> be obtained.
> Using osgviewer dies in the
> arguments.getApplicationUsage()->setApplicationName(arguments.
getApplicationName());
> line. Maybe is something related to having only Visual Studio 
> 6 on this machine (I cannot upgrade till I'm sure another 
> application still compile and runs without problems).
> Anyway, I was so frustrated that I give up.
> Now I'm trying to find a machine on which I can install 
> Visual Studio Express. And so return under Ma'a Microsoft. 
> What's a pity.
> Thanks for your sympathy!
>                               mario
> 
> 
> Paul Martz wrote:
> > Thanks for the thorough notes. I'll try to get some time to 
> continue 
> > working on this, hopefully this week.
> > 
> > It'd be nice to get to the bottom of why the binaries don't 
> render for you.
> > Have you tried building debug and watching what happens under gdb?
> >    -Paul
> > 
> > 
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED]
> >> [mailto:[EMAIL PROTECTED] On Behalf Of Mario 
> >> Valle
> >> Sent: Tuesday, August 29, 2006 8:59 PM
> >> To: osg users
> >> Subject: Re: [osg-users] Cygwin build questions: ESRIShape 
> plugin and 
> >> Producer
> >>
> >> Paul Martz wrote:
> >>> I've used Cygwin in the past for a few projects, and am now
> >> trying to
> >>> use it to build current OSG/OT/P CVS source.
> >>>
> >>> OT and P build fine. When I go to build OSG, it fails to find the 
> >>> Producer include files while building osgProducer. I found
> >> that I have
> >>> to explicitly export PRODUCER_INC_DIR and 
> PRODUCER_LIB_DIR in order 
> >>> for the OSG build to find the Producer header and include 
> files. Is 
> >>> this to be expected? (The Producer 'make install' puts things in 
> >>> /usr/local/Producer/include and
> >>> /usr/local/Producer/lib.)
> >>>
> >>> Once that issue was resolved, core OSG and some of the
> >> plugins built.
> >>> However, the build failed in the ESRIShape plugin, failing
> >> to compile
> >>> ESRIShape.cpp at line 38 because ::read was not defined.
> >>>
> >>> Any help would be appreciated.
> >>>    -Paul
> >>>
> >>> _______________________________________________
> >>> osg-users mailing list
> >>> [email protected]
> >>> http://openscenegraph.net/mailman/listinfo/osg-users
> >>> http://www.openscenegraph.org/
> >>>   
> >> Here are some sparse notes on building OSG under Cygwin. 
> It builds, 
> >> but fail at runtime and I do not understand why. Also the 
> OT example 
> >> WorkCrew has problems at runtime.
> >>
> >> For your question, see point 5.
> >> Hope you have more luck than me with Cygwn build.
> >> Ciao!
> >>                 mario
> >>
> >> 1) install the following packages (the full installer ones) under
> >> d:/gnuwin32
> >>
> >>     freetype 2.1.10
> >>     jpeg 6b-4
> >>     libpng 1.2.8
> >>     libungif 4.1.4
> >>     tiff 3.8.2-1
> >>
> >>
> >> 2) create the build file d:/buildosg.sh as below
> >>
> >> export OSG_ROOT=/cygdrive/d/OSG_OP_OT-1.1.1-rc1
> >> export BSD_ROOT=/cygdrive/d/gnuwin32
> >>
> >> export OPENTHREADS_INC_DIR=$OSG_ROOT/OpenThreads/include
> >> export OPENTHREADS_LIB_DIR=$OSG_ROOT/OpenThreads/lib/CYGWIN32
> >> export PRODUCER_INC_DIR=$OSG_ROOT/Producer/include
> >> export PRODUCER_LIB_DIR=$OSG_ROOT/Producer/lib/CYGWIN32
> >> export COMPILE_EXAMPLES=yes
> >> export COMPILE_INTROSPECTION=no
> >>
> >> export FREETYPE_INCLUDE=$BSD_ROOT/freetype/include
> >> export FREETYPE_LIB=$BSD_ROOT/freetype/lib
> >> export PATH=${PATH}:$BSD_ROOT/freetype/bin
> >>
> >> export JPEG_INCLUDE=-I$BSD_ROOT/jpeg/include
> >> export JPEG_LIB="-L$BSD_ROOT/jpeg/lib -ljpeg"
> >>
> >> export GIF_INCLUDE=-I$BSD_ROOT/libungif/include
> >> export GIF_LIB=$BSD_ROOT/libungif/lib
> >>
> >> export TIFF_INCLUDE=-I$BSD_ROOT/tiff/include
> >> export TIFF_LIBS=$BSD_ROOT/tiff/lib
> >>
> >> export PNG_INCLUDE=-I$BSD_ROOT/libpng/include
> >> export PNG_LIB=$BSD_ROOT/libpng/lib
> >>
> >> export OSG_INC_DIR=$OSG_ROOT/OpenSceneGraph/include
> >> export OSG_LIB_DIR=$OSG_ROOT/OpenSceneGraph/lib/CYGWIN32
> >>
> >> make $*
> >>
> >>
> >> 3) build OpenThreads
> >>
> >>     Seems you need to copy uname.exe from cygwin into this 
> directory 
> >> to have
> >>     $(OS) correctly initialized.
> >>
> >>     in pthreads_src/GNUMakefile
> >>     remove the unneeded line 31: LIBS += -lpthread
> >>
> >>     cd OpenThreads
> >>     make
> >>
> >>
> >> 4) build Producer
> >>
> >>     cd ../Producer
> >>     d:/buildosg.sh
> >>
> >>
> >> 5) Edited
> >> $OSG_ROOT\OpenSceneGraph\src\osgPlugins\ESRIShape\ESRIShape.cpp
> >>
> >> #if defined(_MSC_VER) || defined(__MINGW32__) || defined(WIN32)
> >>     #include <io.h>
> >>     extern "C" int read(int, void *, unsigned int); #endif
> >>
> >>
> >> 6) Under the installed freetype
> >>     edit bin/freetype-config
> >>
> >> verify that line 12 read as the following (no D:/gnuwin32.... 
> >> it confound dependency tracking) 
> prefix=/cygdrive/d/gnuwin32/freetype
> >>
> >> around line 144 edit the line to read
> >>   libs="-L$libdir -lfreetype -lz  -Wl,-s -liberty -lintl -liconv
> >> -lwsock32 -lole32 -luuid -lmsvcp60  "
> >>
> >>
> >> 4) For the jpeg plugin
> >> edit $OSG_ROOT\OpenSceneGraph\src\osgPlugins\jpeg\GNUMakefile
> >> and change
> >> JPEG_LIBS to JPEG_LIB
> >> (the former for some reason is not overriden by the script 
> >> definition)
> >>
> >>
> >> 5) For the gif plugin
> >> edit GNUmakefile
> >>
> >> ifeq ($(OS),HP-UX)
> >> INC   += $(GIF_INCLUDE)
> >> else
> >> INC   += $(GIF_INCLUDE)
> >>
> >> LINKARGS += -L$(GIF_LIB)
> >> endif
> >>
> >>
> >> 6) For the tiff plugin
> >> edit GNUMakefile
> >> ifeq ($(OS),HP-UX)
> >> INC     += $(TIFF_INCLUDE)
> >> else
> >> INC     += $(TIFF_INCLUDE)
> >> #LDFLAGS += -L$(TIFF_LIBS)
> >> LINKARGS += -L$(TIFF_LIBS) $(JPEG_LIB)
> >>
> >> endif
> >>
> >>
> >> 7) For the png plugin
> >> edit GNUMakefile
> >> ifneq ($(OS),HP-UX)
> >> INC  += $(PNG_INCLUDE)
> >>
> >> LINKARGS += -L$(PNG_LIB)
> >> else
> >> INC += $(PNG_INCLUDE)
> >> endif
> >>
> >>
> >> 8) build OpenSceneGraph
> >> cd OpenSceneGraph
> >> d:/buildosg.sh
> >>
> >> I had some "modification time is in the future" warning, so I 
> >> repeated the build procedure twice
> >>
> >>
> >> x) to build the Producer examples define two new variables 
> >> (OSG_INC_DIR and OSG_LIB_DIR) and modify the GNUMakefile for 
> >> Trackball
> >>
> >> LIBS = \
> >>     -L$(OSG_LIB_DIR) -losgProducer -losgDB -losgGA -losgText 
> >> -losgUtil -losg \
> >>     -lProducer -lOpenThreads
> >>
> >> INC      += -I$(OSG_INC_DIR)
> >>
> >>
> >>
> >> --
> >> Ing. Mario Valle
> >> Visualization Group                              | 
> >> http://www.cscs.ch/~mvalle
> >> Swiss National Supercomputing Centre (CSCS)      | Tel:  +41 
> >> (91) 610.82.60
> >> v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax:  +41
> >> (91) 610.82.82
> >>
> >> _______________________________________________
> >> osg-users mailing list
> >> [email protected]
> >> http://openscenegraph.net/mailman/listinfo/osg-users
> >> http://www.openscenegraph.org/
> > 
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://openscenegraph.net/mailman/listinfo/osg-users
> > http://www.openscenegraph.org/
> > 
> 
> --
> Ing. Mario Valle
> Visualization Group                              | 
> http://www.cscs.ch/~mvalle
> Swiss National Supercomputing Centre (CSCS)      | Tel:  +41 
> (91) 610.82.60
> v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax:  +41 
> (91) 610.82.82 _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/

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