Mario -- Thanks for your 'cheat sheet' for creating a Cygwin build. I'm now running into the same crash that you're experiencing. I'll follow up to this thread if I'm able to make any substantial progress. -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Mario Valle > Sent: Wednesday, August 30, 2006 10:10 AM > To: osg users > Subject: Re: [osg-users] Cygwin build questions: ESRIShape > plugin and Producer > > Yes, > but seems a memory corruption because no useful backtrace can > be obtained. > Using osgviewer dies in the > arguments.getApplicationUsage()->setApplicationName(arguments. getApplicationName()); > line. Maybe is something related to having only Visual Studio > 6 on this machine (I cannot upgrade till I'm sure another > application still compile and runs without problems). > Anyway, I was so frustrated that I give up. > Now I'm trying to find a machine on which I can install > Visual Studio Express. And so return under Ma'a Microsoft. > What's a pity. > Thanks for your sympathy! > mario > > > Paul Martz wrote: > > Thanks for the thorough notes. I'll try to get some time to > continue > > working on this, hopefully this week. > > > > It'd be nice to get to the bottom of why the binaries don't > render for you. > > Have you tried building debug and watching what happens under gdb? > > -Paul > > > > > >> -----Original Message----- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of Mario > >> Valle > >> Sent: Tuesday, August 29, 2006 8:59 PM > >> To: osg users > >> Subject: Re: [osg-users] Cygwin build questions: ESRIShape > plugin and > >> Producer > >> > >> Paul Martz wrote: > >>> I've used Cygwin in the past for a few projects, and am now > >> trying to > >>> use it to build current OSG/OT/P CVS source. > >>> > >>> OT and P build fine. When I go to build OSG, it fails to find the > >>> Producer include files while building osgProducer. I found > >> that I have > >>> to explicitly export PRODUCER_INC_DIR and > PRODUCER_LIB_DIR in order > >>> for the OSG build to find the Producer header and include > files. Is > >>> this to be expected? (The Producer 'make install' puts things in > >>> /usr/local/Producer/include and > >>> /usr/local/Producer/lib.) > >>> > >>> Once that issue was resolved, core OSG and some of the > >> plugins built. > >>> However, the build failed in the ESRIShape plugin, failing > >> to compile > >>> ESRIShape.cpp at line 38 because ::read was not defined. > >>> > >>> Any help would be appreciated. > >>> -Paul > >>> > >>> _______________________________________________ > >>> osg-users mailing list > >>> [email protected] > >>> http://openscenegraph.net/mailman/listinfo/osg-users > >>> http://www.openscenegraph.org/ > >>> > >> Here are some sparse notes on building OSG under Cygwin. > It builds, > >> but fail at runtime and I do not understand why. Also the > OT example > >> WorkCrew has problems at runtime. > >> > >> For your question, see point 5. > >> Hope you have more luck than me with Cygwn build. > >> Ciao! > >> mario > >> > >> 1) install the following packages (the full installer ones) under > >> d:/gnuwin32 > >> > >> freetype 2.1.10 > >> jpeg 6b-4 > >> libpng 1.2.8 > >> libungif 4.1.4 > >> tiff 3.8.2-1 > >> > >> > >> 2) create the build file d:/buildosg.sh as below > >> > >> export OSG_ROOT=/cygdrive/d/OSG_OP_OT-1.1.1-rc1 > >> export BSD_ROOT=/cygdrive/d/gnuwin32 > >> > >> export OPENTHREADS_INC_DIR=$OSG_ROOT/OpenThreads/include > >> export OPENTHREADS_LIB_DIR=$OSG_ROOT/OpenThreads/lib/CYGWIN32 > >> export PRODUCER_INC_DIR=$OSG_ROOT/Producer/include > >> export PRODUCER_LIB_DIR=$OSG_ROOT/Producer/lib/CYGWIN32 > >> export COMPILE_EXAMPLES=yes > >> export COMPILE_INTROSPECTION=no > >> > >> export FREETYPE_INCLUDE=$BSD_ROOT/freetype/include > >> export FREETYPE_LIB=$BSD_ROOT/freetype/lib > >> export PATH=${PATH}:$BSD_ROOT/freetype/bin > >> > >> export JPEG_INCLUDE=-I$BSD_ROOT/jpeg/include > >> export JPEG_LIB="-L$BSD_ROOT/jpeg/lib -ljpeg" > >> > >> export GIF_INCLUDE=-I$BSD_ROOT/libungif/include > >> export GIF_LIB=$BSD_ROOT/libungif/lib > >> > >> export TIFF_INCLUDE=-I$BSD_ROOT/tiff/include > >> export TIFF_LIBS=$BSD_ROOT/tiff/lib > >> > >> export PNG_INCLUDE=-I$BSD_ROOT/libpng/include > >> export PNG_LIB=$BSD_ROOT/libpng/lib > >> > >> export OSG_INC_DIR=$OSG_ROOT/OpenSceneGraph/include > >> export OSG_LIB_DIR=$OSG_ROOT/OpenSceneGraph/lib/CYGWIN32 > >> > >> make $* > >> > >> > >> 3) build OpenThreads > >> > >> Seems you need to copy uname.exe from cygwin into this > directory > >> to have > >> $(OS) correctly initialized. > >> > >> in pthreads_src/GNUMakefile > >> remove the unneeded line 31: LIBS += -lpthread > >> > >> cd OpenThreads > >> make > >> > >> > >> 4) build Producer > >> > >> cd ../Producer > >> d:/buildosg.sh > >> > >> > >> 5) Edited > >> $OSG_ROOT\OpenSceneGraph\src\osgPlugins\ESRIShape\ESRIShape.cpp > >> > >> #if defined(_MSC_VER) || defined(__MINGW32__) || defined(WIN32) > >> #include <io.h> > >> extern "C" int read(int, void *, unsigned int); #endif > >> > >> > >> 6) Under the installed freetype > >> edit bin/freetype-config > >> > >> verify that line 12 read as the following (no D:/gnuwin32.... > >> it confound dependency tracking) > prefix=/cygdrive/d/gnuwin32/freetype > >> > >> around line 144 edit the line to read > >> libs="-L$libdir -lfreetype -lz -Wl,-s -liberty -lintl -liconv > >> -lwsock32 -lole32 -luuid -lmsvcp60 " > >> > >> > >> 4) For the jpeg plugin > >> edit $OSG_ROOT\OpenSceneGraph\src\osgPlugins\jpeg\GNUMakefile > >> and change > >> JPEG_LIBS to JPEG_LIB > >> (the former for some reason is not overriden by the script > >> definition) > >> > >> > >> 5) For the gif plugin > >> edit GNUmakefile > >> > >> ifeq ($(OS),HP-UX) > >> INC += $(GIF_INCLUDE) > >> else > >> INC += $(GIF_INCLUDE) > >> > >> LINKARGS += -L$(GIF_LIB) > >> endif > >> > >> > >> 6) For the tiff plugin > >> edit GNUMakefile > >> ifeq ($(OS),HP-UX) > >> INC += $(TIFF_INCLUDE) > >> else > >> INC += $(TIFF_INCLUDE) > >> #LDFLAGS += -L$(TIFF_LIBS) > >> LINKARGS += -L$(TIFF_LIBS) $(JPEG_LIB) > >> > >> endif > >> > >> > >> 7) For the png plugin > >> edit GNUMakefile > >> ifneq ($(OS),HP-UX) > >> INC += $(PNG_INCLUDE) > >> > >> LINKARGS += -L$(PNG_LIB) > >> else > >> INC += $(PNG_INCLUDE) > >> endif > >> > >> > >> 8) build OpenSceneGraph > >> cd OpenSceneGraph > >> d:/buildosg.sh > >> > >> I had some "modification time is in the future" warning, so I > >> repeated the build procedure twice > >> > >> > >> x) to build the Producer examples define two new variables > >> (OSG_INC_DIR and OSG_LIB_DIR) and modify the GNUMakefile for > >> Trackball > >> > >> LIBS = \ > >> -L$(OSG_LIB_DIR) -losgProducer -losgDB -losgGA -losgText > >> -losgUtil -losg \ > >> -lProducer -lOpenThreads > >> > >> INC += -I$(OSG_INC_DIR) > >> > >> > >> > >> -- > >> Ing. Mario Valle > >> Visualization Group | > >> http://www.cscs.ch/~mvalle > >> Swiss National Supercomputing Centre (CSCS) | Tel: +41 > >> (91) 610.82.60 > >> v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax: +41 > >> (91) 610.82.82 > >> > >> _______________________________________________ > >> osg-users mailing list > >> [email protected] > >> http://openscenegraph.net/mailman/listinfo/osg-users > >> http://www.openscenegraph.org/ > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ > > > > -- > Ing. Mario Valle > Visualization Group | > http://www.cscs.ch/~mvalle > Swiss National Supercomputing Centre (CSCS) | Tel: +41 > (91) 610.82.60 > v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax: +41 > (91) 610.82.82 _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
