The OSG supports all of the OpenGL primitives.  Please see the osggeometry example.

On 9/6/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:

Hello,

Is-it possible to transform a primitive like :

DrawElementsUShort TRIANGLE_STRIP 10
      {
        141 174 173 170 172 171 153 150 152 151
      }

into several primitives built with triangles (in fact to make a
triangulation) ??

Thanks !!!

DUSSEL Dorian
Stagiaire Alcatel Alenia Space
Master Pro Télédétection/ Imagerie numérique
Université Paul Sabatier TOULOUSE
mail: [EMAIL PROTECTED]










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