CMLabs (www.cm-labs.com) is seeking a C++ graphics engineer with the ability to use and extend OpenSceneGraph to create highly realistic real-time simulations. The position is available in Montreal, Canada.

CMLabs provides middleware and tools that support the visual simulation industry, particularly companies that develop interactive training for vehicle operators, or machinery visualization applications. Our tools include both physical simulation and visualization, and over the last five years we have built up a business with hundreds of clients that use our products and consulting services.

Responsibilities: Writing code to display realistic, real-time visual 3D objects with lighting, shadow and particle effects, to work with the OpenSceneGraph community in extending the scenegraph, and to assist our clients with their visualization needs.

Qualifications:
·    Excellent C++ programming skills
· Familiar with 3D graphics development and scenegraphs, preferably OpenSceneGraph.
·    Understand graphics hardware issues for multiple screen simulations.
· Understand graphics algorithms including shaders, shadows, lighting, particles, and special effects.
·    rendering performance optimization.
· Experience in implementing distributed rendering software architecture, communication and synchronization issues will be highly appreciated.

Please contact us through "hr" at cm-labs.com.



Robert Weldon, CEO
CMLabs Simulations Inc
420 Notre Dame West, Suite 505
Montreal Quebec, H2Y 1V3

www.cm-labs.com
514-287-1166 x229


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