Hi, I have followed some DatabasePager requests.
in the Databasepager, a request follow this path: - requestFile -> _fileRequestList - _fileRequestList -> /loading/ -> _dataToCompileList - _dataToCompileList -> /compilation/ -> _dataToMergeList - _dataToMergeList -> SharedStateManager -> PagedLOD child My DatabasePager is configured to compile the loaded sub-graph and my ShareStateManager is configured to share the textures. The loaded sub-graph is compiled before the state sharing stage. When the sub-graph is compiled, the textures are uploaded in the video memory. Then, the SharedStateManager try to share textures between the differents StateSet and unload the the newly uploaded texture. To avoid unnecessary texture uploads, the SharedStateManager should process the loaded sub-graphs before the compilation stage. No ? _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
