http://openscenegraph.org/osgwiki/pmwiki.php/PlatformSpecifics/VisualStudio
Cheers,
Robert.
On 9/7/06, Mike Wittman <
[EMAIL PROTECTED]> wrote:
Attached is the script, based on the one I've used to update the .dsp files myself. Put this in OpenSceneGraph's VisualStudio directory and run it with Perl.
I offer this script as is; I don't use VC 6.0, so I have no intention of maintaining it over the long term.
-Mike
________________________________________
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Robert Osfield
Sent: Thursday, September 07, 2006 11:30 AM
To: osg users
Subject: Re: [osg-users] Build Problems: OSG 1.2 RC 2 with VC 6
Hi Mike,
On 9/7/06, Mike Wittman <[EMAIL PROTECTED]> wrote:
Hi Robert and Philip,
If you'd like, I can provide a short Perl script that will undo the $(PlatformName) and $(ConfigurationName) macro usage in the .dsp files so that they don't have to be manually edited to build with VS 6.
I don't see a way around the conflict between 64 bit support and VS 6 support with regard to the $(PlatformName) variable.On one side or the other effort will need to be expended to update the configuration to a point where it's buildable.
A perl script would be great as a short term workaround. It does mean an extra dependency for VS6.0 users, but it is a free and comon place tool.
I must say that a CMake build system is sounding better and better all the time... :)
I was think exactly that this morning. I am all for making integrating CMake into OSG-1.3 if it can offer a way out of the nightmare that is VisualStudio x.x and Xcode x.x project support.
Robert.
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