The CamaraManipuators know nothing about osgProducer so you can't get any info about the viewer or cameras from it.
For intersection testing the is the Viewer::computeIntersections(..) methods, these are designed to handling multiple cameras and render surfaces.
Robert.
On 9/12/06, Kallfass, Daniel, SDGE1 <[EMAIL PROTECTED]> wrote:
Hello,
I am writing a CameraManupulator and I want to perform an intersection
tests
at the current mouse position (e.g. to pick an object).
The problem I have is that I can't get the Producer::Camera camera or
the current RenderSurface from which the mouse event came from.
How can I solve this problem?
I am using different RenderSurfaces for different Producer::Cameras
within an osgProducer::Viewer.
Thanks,
Daniel Kallfass
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