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Hi,
I'm interested in using Multitexturing and Detail
textures with osgDem. I can't seem to get Demeter 4.0
up and running so I'm going to try with osgDem, however texturing was much easier with Demeter and I would like to get the same results using osgDem. Robert was talking about this in an earler thread: I would like to be able to use shaders to apply
multitexturing but I don't know how to grab the vertices from the osgdem
generated mesh
and what does Robert mean about a texture atlas in the above thread ? Kind Regards
Paul
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