Hi,
 
I'm interested in using Multitexturing and Detail textures with osgDem. I can't seem to get Demeter 4.0
up and running so I'm going to try with osgDem, however texturing was much easier with Demeter and I would like to get
the same results using osgDem. Robert was talking about this in an earler thread:
 
 
I would like to be able to use shaders to apply multitexturing but I don't know how to grab the vertices from the osgdem generated mesh
and what does Robert mean about a texture atlas in the above thread ?
 
Kind Regards
 
Paul
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