Hi Adrian, I'm currently working on depthShadow code, but not (yet :) partitioned, so I'm dealing with similar issues. I took a quick look @ the code you posted, and seems to be working ok.
What kind of help did you have in mind ? -- Mihai Radu cm-labs.com On Monday 18 September 2006 10:48, Robert Osfield wrote: > Hi Adrian, > > I don't have time to dabble right now, but pehaps others do. Could you > provide a link to further information on the algorithm you are using, also > set up a page for this work on the community section of the wiki under the > NodeKit seftion, this way you can update the source and screenshots etc > without needing to send everything into the list. > > Cheers, > Robert. > > On 9/18/06, Adrian Egli <[EMAIL PROTECTED]> wrote: > > hi i am currently implementing PSSM shadowing technic for osg. who likes > > to help me. > > > > try out the latest state of the implementation. > > > > /adegli > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
