Hi all,

On our project, we've successfuly managed to produce a working program[1] which 
we now wish to distribute.  In order to minimise what can go wrong for our 
users, we have decided to release a statically linked version of our program.

Now, herein lies the problem.  When looking up information on how to set up 
OpenSceneGraph for static linking, it seems that the information on the website 
is out of date.  Could someone walk us through the process of statically 
linking OpenSceneGraph 1.1?

Cesar

Student Electrical Engineer
Queensland University of Technology
Project: Virtual Reality Experiment Using OpenSceneGraph

[1] Which works perfectly as long as we don't try run it in VS.NET's debug mode 
- debug mode causes a exception whenever we use 
osgProducer::viewer::computeIntersections() for some reason.  We've found we 
get the same problem when running osgPick in debug mode, so we've decided to 
ignore the problem.
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