Hi all, On our project, we've successfuly managed to produce a working program[1] which we now wish to distribute. In order to minimise what can go wrong for our users, we have decided to release a statically linked version of our program.
Now, herein lies the problem. When looking up information on how to set up OpenSceneGraph for static linking, it seems that the information on the website is out of date. Could someone walk us through the process of statically linking OpenSceneGraph 1.1? Cesar Student Electrical Engineer Queensland University of Technology Project: Virtual Reality Experiment Using OpenSceneGraph [1] Which works perfectly as long as we don't try run it in VS.NET's debug mode - debug mode causes a exception whenever we use osgProducer::viewer::computeIntersections() for some reason. We've found we get the same problem when running osgPick in debug mode, so we've decided to ignore the problem. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
