Steve,

Do you require OpenFlight? As stated in some other threads, we didn't
know about the new OpenFlight plugin until after 1.2 went final. I
snuck in the plugin for the binary package, but the official source
release does not have an Xcode project that will build the plugin.

Okay, if you're using the Makefiles, you may need the
DYLD_LIBRARY_PATH, especially if you did 'make install'. OS X ships
with a very minimal environment and most locations Linux users might
take for granted are not in the default path on OS X (like
/usr/local).

Since you kind of have stuff working, you may not need to touch
anything, but I would personally suggest this: purge all the osg stuff
from your system and start anew using just the binary package and see
if you can make things work.

So that means removing files from /Library/Frameworks, /usr/?/include,
/usr/?/lib, /Library/Application Support/OpenSceneGraph/PlugIns, etc.

Download the binary package and open it:
Copy the frameworks to /Library/Frameworks
Copy the plugins to /Library/Application Support/OpenSceneGraph/PlugIns


So test the installation, go back to the binary package and
drag-and-drop (copy) just the Examples folder and Resources folder to
the Desktop. Go into the Examples folder on your Desktop (not from the
package) and double click osganimate. If you see a hang-glider and
plane circling, then things are properly installed. You can delete
these folders on the desktop.

To test compiling an OSG app, copy the Xcode templates from the binary
package to wherever the instructions say. (I don't remember the path
offhand.)

Then open up Xcode, select New Project. Select OSG Application from
the template list and follow the rest of the directions.

Then hit Build. You may have to remove
#include <osg/UByte4>
from the precompiled header list if you get a compile error. (I just
noticed this.) I also used to recommend disabling Zerolink, but I
think it actually works enough now so you might not have to hunt down
for this option.)

If everything compiles, hit Run. Hopefully a program with two colored
pyramids with a light blue background will appear. (If the compile
failed or nothing appeared, you may need to disable Zerolink and
rebuild/rerun.)


-Eric
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