Hi

   I have a osg::matrixd that I use to project point (osg::vect3d) with matrix premult function.  At some point, the premult return me a bad result because the matrix determinant is 0.  I cannot find a way to find if the determinant is 0.  There are no det function for the matrix.  Is there a function that compute it?  I try to compute it by hand but there, it seems that there are no way to access the matrix internal element....  Anyone have an Idea?

Thank you!
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