Did a debug on the collada loading problems Im experiencing:
Traced it down to
DynamicLibrary.cpp line 96.
#if defined(WIN32) && !defined(__CYGWIN__)
handle = LoadLibrary( libraryName.c_str() );
It has the right path, but the WindowsSDK call LoadLibrary fails
(returns NULL).
Works as I said with just about any other model...
Something is wrong with the dll file that I have generated, I just can
figure out what..
________________________________________________________________
Anders Backman Email: [EMAIL PROTECTED]
HPC2N/VRlab Phone: +46 (0)90-786 9936
Umea university Cellular: +46 (0)70-392 64 67
S-901 87 UMEA SWEDEN Fax: +46 90-786 6126
http://www.cs.umu.se/~andersb
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Anders Backman
> Sent: den 29 september 2006 14:18
> To: 'osg users'
> Subject: [osg-users] Unable to load collada plugin
>
>
> Hi all.
>
> I just downloaded the Collada DOM/DAE compiled it with no
> problems, then I did a CVS update on osg and compiled the
> osgCollada plugin which resulted in the ordinary osgdb_ files.
>
>
> Directory of d:\tools\c3d_dependencies\OpenSceneGraph\bin\win32
>
> 2006-09-29 13:57 2 768 896 osgdb_dae.dll
> 2006-09-29 13:45 3 702 784 osgdb_daeD.dll
> 2 File(s) 6 471 680 bytes
> 0 Dir(s) 11 440 709 632 bytes free
>
>
> Now for some strange reason when I try to load a dae model
> (just made a box in Sketchup and exported it to a kmz from
> which I extracted the dae
> file) I get the message:
>
> Warning: Could not find plugin to read objects from file "test.dae".
> osgviewer: No data loaded
>
> With OSG_NOTIFY_LEVEL=DEBUG I get:
>
> FindFileInPath() : trying c:\bin/osgdb_dae.dll ...
> itr='C:\Program Files\CVSNT\'
> FindFileInPath() : trying C:\Program
> Files\CVSNT\/osgdb_dae.dll ...
> itr='d:\tools\c3d_dependencies\c3ddeps_dev\bin'
> FindFileInPath() : trying
> d:\tools\c3d_dependencies\c3ddeps_dev\bin/osgdb_dae.dll ...
> itr='d:\tools\c3d_dependencies\OpenSceneGraph\bin\win32'
> FindFileInPath() : trying
> d:\tools\c3d_dependencies\OpenSceneGraph\bin\win32/osgdb_dae.dll ...
> FindFileInPath() : USING
> d:\tools\c3d_dependencies\OpenSceneGraph\bin\win32/osgdb_dae.dll
> DynamicLibrary::failed loading "osgdb_dae.dll"
> Warning: Could not find plugin to read objects from file "test.dae".
> osgviewer: No data loaded
>
> So it actually finds the osgdb_dae.dll and tries to load it,
> but it fails.
>
> Which can be seen when debugging osgviewer, it never gets to
> the dae reader writer code at all...
>
> Does anyone have a clue whats going on?
> All other plugins works just fine.
>
> ________________________________________________________________
> Anders Backman Email: [EMAIL PROTECTED]
> HPC2N/VRlab Phone: +46 (0)90-786 9936
> Umea university Cellular: +46 (0)70-392 64 67
> S-901 87 UMEA SWEDEN Fax: +46 90-786 6126
> http://www.cs.umu.se/~andersb
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg> -users
>
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