STLport shouldn't be need with VS7.x its only required for VS6.0. You error is probably down to mixed VS options on the build such as multi-thread vs single threaded dll options etc. I'm not familiar with VS7.x or later so I can't point you exactly what might be up, but hopefully this should give a general hint of where to look.
Robert.
On 9/26/06, Frans Fürst
<[EMAIL PROTECTED]> wrote:
Hi again,
because I suspected the visual studio STL-"interpretation" to be responsible for the error I mentioned, I now tried to use STLPort to build the given program. But then I got an unresoved external for every osg-function with std::string arguments. Will I have to recompile osg or is there a way to make osg compatible with STLPort ( 4.6.2)?
thanks,
Frans
ps: I also tried to use osg-1.2 instead of osg-1.0 but unfortunately similar runtime-errors occour..2006/9/26, Frans Fürst < [EMAIL PROTECTED]>:Hi there,
I don't know wether I found a bug or I'm just doing something wrong, but I'm confronted with a very odd behaviour working with osgDB.
On one machine (Win XPprof SP1, P4, osg-1.0, Visual Studio 7.1) the following code produces an
"Unhandled exception at 0x7c3417fb (msvcr71.dll) in BMW_ECV_QT.exe: 0xC0000005: Access violation reading location 0x00000000.":
osg::Geode * load_image( const std::string &a_name, double a_width, double a_height ){
osg::Image *l_image1 = osgDB::readImageFile( "u1.bmp" );
}
in the readImageFile - line.
Following code:
osg::Geode * load_image( const std::string &a_name, double a_width, double a_height ){
osg::Image *l_image2 = osgDB::readImageFile( "auspuffanlage.bmp" );
osg::Image *l_image1 = osgDB::readImageFile( "u1.bmp" );
}
is woking well.
The exeption also doesn't occour, on a different machine - same osg, same VS, same code but Win2000 SP4 on P4m.
Additional hint: when the bmp-plugin isn't available the program crashes _before_ I'm told that the plugin is missing..
what to do? Renaming my image files? :)
thanks,
Frans
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