On Sat, 2006-09-30 at 09:27 +0100, Robert Osfield wrote: > On 9/29/06, Jeremy Moles <[EMAIL PROTECTED]> wrote: > I commented out just this line as well and things seem to be > working > okay. Would dividing by the max size for each value do the > trick then? > (Well, probably not, since there's a floor value of -1, which > kinda' > confuses me) > > Please try my fix, its the proper solution. I checked in my changes > to osgGA in on Monday, but missed this little tweak required to > osgProducer.
Yes, adding false as the last argument worked. I had actually tried that about five minutes before you posted it the first time, although I was just "trying things" to see what would happen. :) > The -1 to 1 range is Producer's default range for mouse input, the > idea is that the mouse input range is non-dimensional, just like > OpenGL clip space. The useful thing about using non dimensional > coords is that you can write code that doesn't need to know the window > size. > > osgGA::GUIEventAdapter changes now allow the window size and the input > range to be specified, allowing it map to Producer's flexibility much > better. There is still a bit more to do in this journey such as > specification of what window produced the event. > > Robert. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
