On Sat, 2006-09-30 at 09:27 +0100, Robert Osfield wrote:
> On 9/29/06, Jeremy Moles <[EMAIL PROTECTED]> wrote:
>         I commented out just this line as well and things seem to be
>         working
>         okay. Would dividing by the max size for each value do the
>         trick then?
>         (Well, probably not, since there's a floor value of -1, which
>         kinda'
>         confuses me) 
> 
> Please try my fix, its the proper solution.  I checked in my changes
> to osgGA in on Monday, but missed this little tweak required to
> osgProducer.

Yes, adding false as the last argument worked. I had actually tried that
about five minutes before you posted it the first time, although I was
just "trying things" to see what would happen. :)

> The -1 to 1 range is Producer's default range for mouse input, the
> idea is that the mouse input range is non-dimensional, just like
> OpenGL clip space.  The useful thing about using non dimensional
> coords is that you can write code that doesn't need to know the window
> size. 
> 
> osgGA::GUIEventAdapter changes now allow the window size and the input
> range to be specified, allowing it map to Producer's flexibility much
> better.  There is still a bit more to do in this journey such as
> specification of what window produced the event. 
> 
> Robert.
> 
> 
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to