Hello Umer,

I never tried using scripting for the exporter, so I don't know. I think it basically should work, but I know that some properties have name collisions. I hope someone else has already tried this.

Greetings, Joran.

[EMAIL PROTECTED] wrote:
Hi,

I was trying out the OSGExporter for 3D Studio Max and I have a question:

How is it possible to access the OSG-Helper-Properties by 3D Studo MaxScript ?
I want to automate some processes.

Can anyone help.

Thanks.

Umer

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to