Hello Umer,
I never tried using scripting for the exporter, so I don't know. I think
it basically should work, but I know that some properties have name
collisions. I hope someone else has already tried this.
Greetings, Joran.
[EMAIL PROTECTED] wrote:
Hi,
I was trying out the OSGExporter for 3D Studio Max and I have a question:
How is it possible to access the OSG-Helper-Properties by 3D Studo MaxScript ?
I want to automate some processes.
Can anyone help.
Thanks.
Umer
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