Robert Osfield wrote:
Hi All,
Towards the cause of making the OSG easier to understand, use and
maintian I'd like to clean out some of the unused API in osgGA, the
parts I'm looking at removing are:
include/osgGA/SetSceneViewVisitor
include/osgGA/GUIEventHandlerVisitor
I did a quick grep.
I have a custom event handler with this code in it:
virtual void accept(osgGA::GUIEventHandlerVisitor& v)
{
v.visit(*this);
}
I'm sure I copied this from somewhere else, as I'm not clear on what I would use a
GUIEventHandlerVisitor for. Am I gonna be in trouble here?
Robert.
--
Chris 'Xenon' Hanson aka Eric Hammil | http://www.3DNature.com/ eric at logrus
"I set the wheels in motion, turn up all the machines, activate the programs,
and run behind the scenes. I set the clouds in motion, turn up light and
sound,
activate the window, and watch the world go 'round." -Prime Mover, Rush.
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