Hi

I have set up anti-aliasing in the normal way:

Producer::VisualChooser *lvc = new Producer::VisualChooser;
lvc->setSimpleConfiguration();
lvc->addExtendedAttribute( WGL_SAMPLE_BUFFERS_ARB, GL_TRUE );
lvc->addExtendedAttribute( WGL_SAMPLES_ARB, level );
m_RenderSurface->setVisualChooser( lvc );

The last call to set the VisualChooser must occur before realisation of the surface and has no effect after.

Is it possible to change the anti-aliasing level subsequent to realisation and if so how would I do it?

Thanks for any help.

Cheers
Alan Harris

ReSoft Ltd
7 Church Lane
Flitton
BEDFORD, MK45 5EL, UK
Tel: +44 (0) 1525 862616
Email: [EMAIL PROTECTED]
Web: www.resoft.co.uk
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