Hi robert,

very nice idea to set up a global osgShadow wiki.

I have to go to the army for the next 3 weeks (the swiss army system is like this :-) ), if some one in the community feels like to continue with PSSM i would be very pleased to get such
help. I am not really good in GLSL shader programming. and i guess the next hard step in PSSM would be GLSL shader programming.

/adegli

2006/10/6, Robert Osfield < [EMAIL PROTECTED]>:
I am just starting to code the decorator node which will manage the whole shadowed scene as well as provide the hooks for the different shadow techniques to hang off.  This node you'll insert above yours scene graph and then let you configure what parts of the scene will be shadowed and what parts won't, the light source positions and set up the options for the shadow technique you wish to use.

My question for the community what should this node be called?  The best I've come up with so far is ShadowedScene. 

Thoughts?
Robert.

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