-don
On 10/9/06, J.P. Delport <[EMAIL PROTECTED]> wrote:
Hi,
we're using an OSMesa32 (Offscreen Mesa with a floating point frame
buffer in host memory) context coupled to SceneView. All rendering is
done in software and can be debugged/looked at with gdb.
regards
jp
Don Burns wrote:
> Has anyone had experience doing a fully software based renderer using
> Mesa or other, even OpenGLSI?
>
> I'm currently doing something interesting with Pbuffers, but the future
> of pbuffers is tenuous and still requires some crowbaring to get things
> to work with an Xserver in login mode. A memory based frame buffer
> would be a good alternative.
>
> -don
>
>
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