Hello-

I'm using osg within a Qt application that uses osgUtil::SceneView to draw within a QGLWidget window.  In paintGL, it calls update, cull, and draw on the SceneView object.

Everything has worked well, except when I use osgFX::Scribe.  In my program, it dynamically creates an osgFX::Scribe object and inserts it into the scenegraph in response to user actions.  The problem is, the first time update,cull,draw is called the Scribe object doesn't show.  But the second time update,cull,draw is called it shows.  To verify this, I've copied my update,cull,draw commands twice in paintGL, and when I do it works.

Any thoughts?  Should I be doing something extra in paintGL besides update,cull,draw?

Thanks
John
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