On Fri, 2006-10-13 at 09:55 -0400, Ken Sewell wrote:
> Its just the next gen blue marble
> (http://visibleearth.nasa.gov/view_set.php?categoryID=2355)
> data but I put the 8 files into one mosaic.
> 
> I did make a little progress.  It works if I split the file into 2
> 43200x43200 files.  This leads me to believe that it is the limitation
> of an unsigned short somewhere, except for the fact that levels 0 and 1
> display the texture properly.
> 
> I've done complete rebuilds on OSG and gdal (older and current
> versions).  I've looked through osgTerrain/osgdem and found nothing that
> looked like it could cause the problem.
> 
> Ken.
> 
IIRC, osgdem uses GDAL, so perhaps it's a limitation in GDAL?

Don

-- 
"A government that is big enough to give you all you want
is big enough to take it all away." -- Barry Goldwater

+---------------+
|  Don Tidrow   |
|  Vis-Sim geek |
+---------------+

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