Hi Chris, Are you just rendering points, or do you need to mesh the points?
Robert. On 10/16/06, Dorosky, Christopher G <[EMAIL PROTECTED]> wrote:
Hi, A simple redirect to a paper or web site will probably do for this. Does anybody know of a good method for rendering non-terrain separate point clouds? I was thinking of two different approaches. 1. Fast gl_point system. 2. shrink-wrapping algorithm to render a mesh of the outside surface. I don't have a good algorithm for this yet. Can anybody point me to some papers / examples? Thanks, Chris _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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