I'm taking a look at this now... offhand, what osgCal nodekit are you
suing? There's one that's GPL (by dachary and friends at Mekensleep) and
another that is LGPL (by Jan Ciger and Ruben Lopez).

On Tue, 2006-10-17 at 10:38 +0200, Elk, M.G. (Michel) van wrote:
> Hi I'm trying to load a cal3D model using the osgDB::readNodeFile call.
> My file looks like this:
> 
> MatrixTransform {
>   DataVariance STATIC
>   name "Scene Root"
>   nodeMask 0xff
>   cullingActive TRUE
>   StateSet {
>     UniqueID StateSet_0
>     DataVariance STATIC
>     rendering_hint DEFAULT_BIN
>     renderBinMode INHERIT
>     GL_LIGHTING ON
>   }
>   referenceFrame RELATIVE
>   Matrix {
>     1 0 0 0
>     0 1 0 0
>     0 0 1 0
>     0 0 0 1
>   }
>   num_children 1
>   CoreModel {
>     skeleton "human.csf"
>     animation "walk.caf"
>     mesh "body.cmf"
>     material "body.crf"    
>   }
> 
> Unfortunately the reader doesn't seem to trigger on the "CoreModel"
> string.
> If I replace it with osgCal::CoreModel it also doesn't trigger.
> 
> Anyone experience with this?
> 
> Thanks,
> 
> Michel
> 
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