Hello,

sorry, this is a repost, but it was weekend when I first asked.

If there are any MinGW-users on this list that use a "real" Windows-Machine: Could you have a look if examples that use a fbo work with your Machine / build environment?

Examples are osgshadowtexture, osgprerender and so on.

My problem is that theese examples work with Mikes binaries (made with MsVC), but not when I build them myself with mingw. On my machine they crash when setting up the framebuffer-object.

So before I reinstall my whole build-environment or switch to MSVc, I would like to know if this just doesn´t work for me.

Thanks in advance,

Andreas

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