Hello,
sorry, this is a repost, but it was weekend when I first asked.
If there are any MinGW-users on this list that use a "real"
Windows-Machine: Could you have a look if examples that use a fbo work
with your Machine / build environment?
Examples are osgshadowtexture, osgprerender and so on.
My problem is that theese examples work with Mikes binaries (made with
MsVC), but not when I build them myself with mingw. On my machine they
crash when setting up the framebuffer-object.
So before I reinstall my whole build-environment or switch to MSVc, I
would like to know if this just doesn´t work for me.
Thanks in advance,
Andreas
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