I am working on to generate some Geometry shapes by cutting a Object for
example a cube to get rectangle,triangle etc..
And there is no way i can construct geometry shapes using osg and also told by Mr.Robert
Message: 23
Date: Tue, 17 Oct 2006 09:53:36 +0100
From: "Robert Osfield" <[EMAIL PROTECTED] >
Subject: Re: [osg-users] regarding generating geometry shapes
To: "osg users" <[email protected] >
Message-ID:
< [EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Hi Tirumalesh,
It sounds like you after constructive solid geometry operations. The
OSG doesn't have these, with its focus being rendering rather than
modelling.
Robert
But is it possible, when i use a plane to cut...i mean not physically cutting..just when it passes thru
a solid object..i can grab the intersection points of a plane with solid(Ex.Cube) and then using these intersection points,
draw a subgraph object on to the scene?
Plese pass on some suggestions/ideas regarding this problem.
Thank you
regards
Tirumalesh Chintamani
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