Hi Randall True and that does suck, but that's also the darn nature of the Web.
Unfortunately sites and archives will come and go, not much can be done about it ;( Best Regards Gordon __________________________________________________________ Gordon Tomlinson Email : gordon.tomlinson @ overwatch.com YIM/AIM: Gordon3dBrit MSN IM : Gordon3dBrit @ 3dSceneGraph.com __________________________________________________________ "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Randall Hopper Sent: Sunday, October 22, 2006 6:21 PM To: osg users Subject: [osg-users] Re: osgForum Gordon Tomlinson: |Personally I prefer a forum and think they are 1 trillion quillion times |better than mailing lists, for me it much easier and more accurate to find |past discussions in context than trying to search mail list archives | |But thats me ;) I used to think so, but I was totally put-off on forums when the NVidia-frequented cgshaders.org (aka shadertech.com) site decided to kill its forums. I'd devoted considerable time providing Cg/GLSL support responses to users on this site, as had a number of NVidia employees & other users ...and (poof) now it's gone. The only way I'd vote for a forum is if "anyone" can easily download a copy of the entire forum posting archive to a single file, similar to a mailing list archive. Both so that the knowledge doesn't die when the forum site is killed, and to support more elegent searching. This is the forum equivalent of open-source. Randall _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
