Hi Chris,

There is an event handler which updates the point size being used, if
you don't have points in the model you load then you won't see any
change, toggle 'w' to points mode will allow you to view things in
points.  Then press + or - to change the point size.

Robert.

On 10/19/06, Dorosky, Christopher G <[EMAIL PROTECTED]> wrote:
Hi,

I've compiled OSG and have run through a few of the examples, with no
problem.
Osgpoints confuses me though.

Other than printing to the screen, I can't tell that the keypresses are
doing anything at all to the cow.
I tried it in wireframe and point mode too.

Enabling the --sprites seems to do nothing, and the --shader crashes the
machine.

This is a dell laptop with an ATI card, that has worked reasonably well
on very complex OSG applications.

Any thoughts? What SHOULD I see with this example?

Chris
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